By A Mystery Man Writer
I used InstantMeshes to clean the high poly character 3D scan object, which had to much vertices to be practical. Now I want to adjust the muscle structure with sculpt mode, and I noticed that the
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Blender 4.0 Worked Examples by Sean Erik O'Connor.
Can anyone link me a tutorial on how to seamlessly connect these
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miro./v2/resize:fit:1200/1*mUl46HqDAiJz9